Styles and Customs of the 2020s

Exhibition Website

Mar 16 2017 - Sep 4 2017

Styles and Customs of the 2020s is a Scatter X DIS collaboration based on DIS, Styles and Customs of the 2020s. Collaborating artists: Kim Laughton, Rachel Rossin, Jakob Kudsk Steensen, and Alan Warburton. Writing by Tyler Coburn, Nick DeMarco, Khalid Al Gharaballi, Tue Greenfort, Victoria Ivanova, Marvin Jordan, Jane Long, Toke Lykkeberg, Chus Martinez, Shawn Maximo, Julia Moritz, Hans Ulrich Obrist, Timur Si­-Qin, David Andrew Tasman, Agatha Wara, and Andrew Norman Wilson. Virtual Reality Director: Alexander Porter. Lead Producer: Mei-Ling Wong. Technical Director / Lead Developer: Elliott Mitchell. 3D Assistant: Jillian Morrow. Associate Producer: Anna Henson. Narrators: Adrian Massey and Malcolm Bowen. 3D cave scans captured by Silvain Yart, Comité Départemental de Spéléologie du Loiret, France.

The work uses cutting-edge photographic techniques to scan objects and fabricate entire environments. In the real life, it is situated in the museum’s Hall of Architecture, a massive space filled with plaster casts of monuments from around the Western world. Like VR, this uncanny space plays on the reproduction of reality, mashing up architecture across distances of geography and culture. Take a virtual journey through time and space, and consider how artists can illuminate our present moment and invite consideration of a rapidly-approaching future we can only imagine.

In this Virtual Reality (VR) experience, artists invite us to consider how a re-imagined future can shed light on our present moment.

This newly commissioned work, built by Scatter, and based on a creative brief by DIS, presents a digital dystopia inflected by rapid climate change, social unrest, and shifting global economics. Inside the VR environment, users will be transported to an ancient cave, animated by the flickering light of an age-old fire. Slowly, the cave begins to dissolve, revealing one of four scenarios from the 2020s. Over the course of 3-4 minutes, users are transported forward in time, to scenes in which humanity itself is in a state of dissolution. Space-steading billionaires, sound-canceling isolation bubbles, water crises, and killer drones clad in artisanal Tuscan leather—these scenes are all science fiction. But, like the best science fiction, they tell us more about the present than the future.

Credit: Exhibition overview from museum website

  • Multi-media / Digital / Video
  • Contemporary
  • Kim Laughton
  • Rachel Rossin
  • Jakob Kudsk Steensen
  • Alan Warburton
  • and others

Exhibition Venues & Dates