Play (things)

Exhibition Website

Oct 18 2018 - Jan 27 2019

 PLAY (things) explores how rules relate to the production of architecture. Both within and outside academia, architecture is continually confronted with a myriad of constraints: budget, site, program, codes, schedule, structure, clients, accreditation, etc. How can these parameters be mobilized to help rethink the role of rules in architecture? Can rules be a form of play? Rather than limiting what we can do, how might rules be rewritten to generate new possibilities for architectural production?

Today, there are seemingly more experimental architectural movements than ever. There is also less capital available to test that experimentation. As such, pavilions have become the de-facto medium for architectural experimentation. PLAY (things) is a collection of pavilion proposals by a variety of forward-thinking designers from across the nation who have critically re-examined the role of the pavilion in contemporary architectural discourse and production.

Credit: Exhibition overview from museum website.          

  • Various Media
  • American
  • Contemporary
  • Architecture
  • Various artists

Exhibition Venues & Dates